public void OnExecute()
        {
            float eTime = Time.time;

            if (enabledControls)
            {
                _playerMovement.OnExecute();

                if (eTime > _manaRefreshTimer && currentMana < maxMana)
                {
                    GameManager.LogMessage("ManaRefreshed");
                    AddMana(2);
                    _manaRefreshTimer = eTime + 2.5f;
                }
            }
        }