Exemple #1
0
        public void SetData(cv.Mat input)
        {
            //if (xSize != -1 || zSize != -1)
            //{
            //    surfaceMeshRenderableSeries.DataSeries.Clear();
            //}

            zMap = new cv.Mat(new cv.Size(input.Width, input.Height), cv.MatType.CV_32FC1);
            input.ConvertTo(zMap, cv.MatType.CV_32FC1);
            //Init(zMap.Rows, zMap.Cols);
            Init(zMap.Rows, zMap.Cols);

            Parallel.For(0, xSize, x =>
            {
                for (int z = 0; z < zSize; ++z)
                {
                    MeshDataSeries[z, x] = zMap.At <float>(x, z);

                    if (yMax < zMap.Get <float>(x, z))
                    {
                        yMax = zMap.Get <float>(x, z);
                    }
                }
            });

            double min = 0.0f, max = 0.0f;

            zMap.MinMaxLoc(out min, out max);
            surfaceMeshRenderableSeries.Maximum = max;
            surfaceMeshRenderableSeries.Minimum = min;
            //backgroundSurfaceMesh.IsVisible = false;
        }
Exemple #2
0
    static void Main(string[] args)
    {
        if (args.Length != 3)
        {
            Console.WriteLine("Usage: ");
            Console.WriteLine("    ZED_SVO_Export A B C ");
            Console.WriteLine("Please use the following parameters from the command line:");
            Console.WriteLine(" A - SVO file path (input) : \"path/to/file.svo\"");
            Console.WriteLine(" B - AVI file path (output) or image sequence folder(output) : \"path/to/output/file.avi\" or \"path/to/output/folder\"");
            Console.WriteLine(" C - Export mode:  0=Export LEFT+RIGHT AVI.");
            Console.WriteLine("                   1=Export LEFT+DEPTH_VIEW AVI.");
            Console.WriteLine("                   2=Export LEFT+RIGHT image sequence.");
            Console.WriteLine("                   3=Export LEFT+DEPTH_VIEW image sequence.");
            Console.WriteLine("                   4=Export LEFT+DEPTH_16Bit image sequence.");
            Console.WriteLine(" A and B need to end with '/' or '\\'\n\n");
            Console.WriteLine("Examples: \n");
            Console.WriteLine("  (AVI LEFT+RIGHT)   ZED_SVO_Export \"path/to/file.svo\" \"path/to/output/file.avi\" 0");
            Console.WriteLine("  (AVI LEFT+DEPTH)   ZED_SVO_Export \"path/to/file.svo\" \"path/to/output/file.avi\" 1");
            Console.WriteLine("  (SEQUENCE LEFT+RIGHT)   ZED_SVO_Export \"path/to/file.svo\" \"path/to/output/folder\" 2");
            Console.WriteLine("  (SEQUENCE LEFT+DEPTH)   ZED_SVO_Export \"path/to/file.svo\" \"path/to/output/folder\" 3");
            Console.WriteLine("  (SEQUENCE LEFT+DEPTH_16Bit)   ZED_SVO_Export \"path/to/file.svo\" \"path/to/output/folder\" 4");

            Environment.Exit(-1);
        }
        string   svoInputPath  = args[0];
        string   outputPath    = args[1];
        bool     outputAsVideo = true;
        APP_TYPE appType       = APP_TYPE.LEFT_AND_RIGHT;

        if (args[2].Equals("1") || args[2].Equals("3"))
        {
            appType = APP_TYPE.LEFT_AND_DEPTH;
        }
        if (args[2].Equals("4"))
        {
            appType = APP_TYPE.LEFT_AND_DEPTH_16;
        }
        // Check if exporting to AVI or SEQUENCE
        if (!args[2].Equals("0") && !args[2].Equals("1"))
        {
            outputAsVideo = false;
        }

        if (!outputAsVideo && !Directory.Exists(outputPath))
        {
            Console.WriteLine("Input directory doesn't exist. Check permissions or create it. " + outputPath);
            Environment.Exit(-1);
        }
        if (!outputAsVideo && outputPath.Substring(outputPath.Length - 1) != "/" && outputPath.Substring(outputPath.Length - 1) != "\\")
        {
            Console.WriteLine("Error: output folder needs to end with '/' or '\\'." + outputPath);
            Environment.Exit(-1);
        }

        // Create ZED Camera
        Camera zed = new Camera(0);

        //Specify SVO path parameters
        InitParameters initParameters = new InitParameters()
        {
            inputType       = INPUT_TYPE.SVO,
            pathSVO         = svoInputPath,
            svoRealTimeMode = true,
            coordinateUnits = UNIT.MILLIMETER
        };

        ERROR_CODE zedOpenState = zed.Open(ref initParameters);

        if (zedOpenState != ERROR_CODE.SUCCESS)
        {
            Environment.Exit(-1);
        }

        Resolution imageSize = zed.GetCalibrationParameters().leftCam.resolution;

        sl.Mat leftImage = new sl.Mat();
        leftImage.Create(imageSize, MAT_TYPE.MAT_8U_C4);
        OpenCvSharp.Mat leftImageOCV = SLMat2CVMat(ref leftImage, MAT_TYPE.MAT_8U_C4);

        sl.Mat rightImage = new sl.Mat();
        rightImage.Create(imageSize, MAT_TYPE.MAT_8U_C4);
        OpenCvSharp.Mat rightImageOCV = SLMat2CVMat(ref rightImage, MAT_TYPE.MAT_8U_C4);

        sl.Mat depthImage = new sl.Mat();
        depthImage.Create(imageSize, MAT_TYPE.MAT_32F_C1);
        OpenCvSharp.Mat depthImageOCV = SLMat2CVMat(ref depthImage, MAT_TYPE.MAT_8U_C4);

        OpenCvSharp.Mat imageSideBySide = new OpenCvSharp.Mat();
        if (outputAsVideo)
        {
            imageSideBySide = new OpenCvSharp.Mat((int)imageSize.height, (int)imageSize.width * 2, OpenCvSharp.MatType.CV_8UC3);
        }

        OpenCvSharp.VideoWriter videoWriter = new OpenCvSharp.VideoWriter();

        //Create Video writter
        if (outputAsVideo)
        {
            int fourcc = OpenCvSharp.VideoWriter.FourCC('M', '4', 'S', '2'); // MPEG-4 part 2 codec

            int frameRate = Math.Max(zed.GetInitParameters().cameraFPS, 25); // Minimum write rate in OpenCV is 25
            Console.WriteLine(outputPath);
            videoWriter.Open(outputPath, fourcc, frameRate, new OpenCvSharp.Size((int)imageSize.width * 2, (int)imageSize.height));
            if (!videoWriter.IsOpened())
            {
                Console.WriteLine("Error: OpenCV video writer cannot be opened. Please check the .avi file path and write permissions.");
                zed.Close();
                Environment.Exit(-1);
            }
        }

        RuntimeParameters rtParams = new RuntimeParameters();

        rtParams.sensingMode = SENSING_MODE.FILL;

        // Start SVO conversion to AVI/SEQUENCE
        Console.WriteLine("Converting SVO... press Q to interupt conversion");

        int nbFrames    = zed.GetSVONumberOfFrames();
        int svoPosition = 0;

        zed.SetSVOPosition(svoPosition);


        while (!exit_app)
        {
            exit_app = (System.Windows.Input.Keyboard.IsKeyDown(System.Windows.Input.Key.Q) == true);
            ERROR_CODE err = zed.Grab(ref rtParams);
            if (err == ERROR_CODE.SUCCESS)
            {
                svoPosition = zed.GetSVOPosition();

                // Retrieve SVO images
                zed.RetrieveImage(leftImage, VIEW.LEFT);

                switch (appType)
                {
                case APP_TYPE.LEFT_AND_RIGHT:
                    zed.RetrieveImage(rightImage, VIEW.RIGHT);
                    break;

                case APP_TYPE.LEFT_AND_DEPTH:
                    zed.RetrieveImage(rightImage, VIEW.DEPTH);
                    break;

                case APP_TYPE.LEFT_AND_DEPTH_16:
                    zed.RetrieveMeasure(depthImage, MEASURE.DEPTH);
                    break;

                default:
                    break;
                }

                if (outputAsVideo)
                {
                    // Convert SVO image from RGBA to RGB
                    Cv2.CvtColor(leftImageOCV, imageSideBySide[new OpenCvSharp.Rect(0, 0, (int)imageSize.width, (int)imageSize.height)], ColorConversionCodes.BGRA2BGR);
                    Cv2.CvtColor(rightImageOCV, imageSideBySide[new OpenCvSharp.Rect((int)imageSize.width, 0, (int)imageSize.width, (int)imageSize.height)], ColorConversionCodes.BGRA2BGR);
                    // Write the RGB image in the video
                    videoWriter.Write(imageSideBySide);
                }
                else
                {
                    // Generate filenames
                    string filename1 = "";
                    filename1 = outputPath + "/left" + svoPosition + ".png";
                    string filename2 = "";
                    filename2 = outputPath + (appType == APP_TYPE.LEFT_AND_RIGHT ? "/right" : "/depth") + svoPosition + ".png";

                    // Save Left images
                    Cv2.ImWrite(filename1, leftImageOCV);

                    //Save depth
                    if (appType != APP_TYPE.LEFT_AND_DEPTH_16)
                    {
                        Cv2.ImWrite(filename2, rightImageOCV);
                    }
                    else
                    {
                        //Convert to 16 bit
                        OpenCvSharp.Mat depth16 = new OpenCvSharp.Mat();
                        depthImageOCV.ConvertTo(depth16, MatType.CV_16UC1);
                        Cv2.ImWrite(filename2, depth16);
                    }
                }

                // Display Progress
                ProgressBar((float)svoPosition / (float)nbFrames, 30);
            }
            else if (zed.GetSVOPosition() >= nbFrames - (zed.GetInitParameters().svoRealTimeMode ? 2 : 1))
            {
                Console.WriteLine("SVO end has been reached. Exiting now.");
                Environment.Exit(-1);
                exit_app = true;
            }
            else
            {
                Console.WriteLine("Grab Error : " + err);
                exit_app = true;
            }
        }
        if (outputAsVideo)
        {
            //Close the video writer
            videoWriter.Release();
        }

        zed.Close();
    }
Exemple #3
0
        public void Run()
        {
            Mat img = Cv2.ImRead(FilePath.Image.Lenna, ImreadModes.GrayScale);

            // expand input image to optimal size
            Mat padded = new Mat(); 
            int m = Cv2.GetOptimalDFTSize(img.Rows);
            int n = Cv2.GetOptimalDFTSize(img.Cols); // on the border add zero values
            Cv2.CopyMakeBorder(img, padded, 0, m - img.Rows, 0, n - img.Cols, BorderTypes.Constant, Scalar.All(0));
            
            // Add to the expanded another plane with zeros
            Mat paddedF32 = new Mat();
            padded.ConvertTo(paddedF32, MatType.CV_32F);
            Mat[] planes = { paddedF32, Mat.Zeros(padded.Size(), MatType.CV_32F) };
            Mat complex = new Mat();
            Cv2.Merge(planes, complex);         

            // this way the result may fit in the source matrix
            Mat dft = new Mat();
            Cv2.Dft(complex, dft);            

            // compute the magnitude and switch to logarithmic scale
            // => log(1 + sqrt(Re(DFT(I))^2 + Im(DFT(I))^2))
            Mat[] dftPlanes;
            Cv2.Split(dft, out dftPlanes);  // planes[0] = Re(DFT(I), planes[1] = Im(DFT(I))

            // planes[0] = magnitude
            Mat magnitude = new Mat();
            Cv2.Magnitude(dftPlanes[0], dftPlanes[1], magnitude);

            magnitude += Scalar.All(1);  // switch to logarithmic scale
            Cv2.Log(magnitude, magnitude);

            // crop the spectrum, if it has an odd number of rows or columns
            Mat spectrum = magnitude[
                new Rect(0, 0, magnitude.Cols & -2, magnitude.Rows & -2)];

            // rearrange the quadrants of Fourier image  so that the origin is at the image center
            int cx = spectrum.Cols / 2;
            int cy = spectrum.Rows / 2;

            Mat q0 = new Mat(spectrum, new Rect(0, 0, cx, cy));   // Top-Left - Create a ROI per quadrant
            Mat q1 = new Mat(spectrum, new Rect(cx, 0, cx, cy));  // Top-Right
            Mat q2 = new Mat(spectrum, new Rect(0, cy, cx, cy));  // Bottom-Left
            Mat q3 = new Mat(spectrum, new Rect(cx, cy, cx, cy)); // Bottom-Right

            // swap quadrants (Top-Left with Bottom-Right)
            Mat tmp = new Mat();                           
            q0.CopyTo(tmp);
            q3.CopyTo(q0);
            tmp.CopyTo(q3);

            // swap quadrant (Top-Right with Bottom-Left)
            q1.CopyTo(tmp);                    
            q2.CopyTo(q1);
            tmp.CopyTo(q2);

            // Transform the matrix with float values into a
            Cv2.Normalize(spectrum, spectrum, 0, 1, NormTypes.MinMax); 
                                     
            // Show the result
            Cv2.ImShow("Input Image"       , img);
            Cv2.ImShow("Spectrum Magnitude", spectrum);

            // calculating the idft
            Mat inverseTransform = new Mat();
            Cv2.Dft(dft, inverseTransform, DftFlags.Inverse | DftFlags.RealOutput);
            Cv2.Normalize(inverseTransform, inverseTransform, 0, 1, NormTypes.MinMax);
            Cv2.ImShow("Reconstructed by Inverse DFT", inverseTransform);
            Cv2.WaitKey();
        }