private bool DoesWorldOrientedBoxIntersectOrResideOnShapeSurface(OrientedBox worldOrientedBox)
 {
     return(worldOrientedBox.IsSpanningOrIsCloseInFrontOrOnAnyPlane(GetPlanesOnWhichOrientedBoxResides(worldOrientedBox), _allowedObjectBoxDistanceFromSurfacePlaneForOverlapDetection));
 }