private bool DoesWorldOrientedBoxIntersectOrResideOnShapeSurface(OrientedBox worldOrientedBox) { return(worldOrientedBox.IsSpanningOrIsCloseInFrontOrOnAnyPlane(GetPlanesOnWhichOrientedBoxResides(worldOrientedBox), _allowedObjectBoxDistanceFromSurfacePlaneForOverlapDetection)); }