static int S_BattleStart_0x812(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 2);
     Games.Module.Wars.WarService      obj  = (Games.Module.Wars.WarService)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarService");
     CC.Runtime.PB.S_BattleStart_0x812 arg0 = (CC.Runtime.PB.S_BattleStart_0x812)LuaScriptMgr.GetNetObject(L, 2, typeof(CC.Runtime.PB.S_BattleStart_0x812));
     obj.S_BattleStart_0x812(arg0);
     return(0);
 }