static int C_SyncTurret_0x826(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        Games.Module.Wars.WarService obj = (Games.Module.Wars.WarService)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarService");
        int arg0 = (int)LuaScriptMgr.GetNumber(L, 2);
        int arg1 = (int)LuaScriptMgr.GetNumber(L, 3);

        obj.C_SyncTurret_0x826(arg0, arg1);
        return(0);
    }