static int C_SyncUplevel_0x825(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 4);
        Games.Module.Wars.WarService obj = (Games.Module.Wars.WarService)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarService");
        int   arg0 = (int)LuaScriptMgr.GetNumber(L, 2);
        int   arg1 = (int)LuaScriptMgr.GetNumber(L, 3);
        float arg2 = (float)LuaScriptMgr.GetNumber(L, 4);

        obj.C_SyncUplevel_0x825(arg0, arg1, arg2);
        return(0);
    }