public void OnStrategyHeatMapReceived(object sender, EventArgsLibrary.HeatMapArgs e)
 {
     if (robotId == e.RobotId)
     {
         StrategyHeatmap = e.HeatMap;
         CalculateOptimalWayPoint();
     }
 }
 public void OnHeatMapReceived(object sender, EventArgsLibrary.HeatMapArgs e)
 {
     if (localWorldMap == null)
     {
         return;
     }
     if (RobotId == e.RobotId)
     {
         localWorldMap.heatMap = e.HeatMap;
     }
 }