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C# (CSharp) playerScript.ClearHand Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
playerScript
Méthode/Fonction:
ClearHand
Exemples au hotexamples.com:
1
C# (CSharp) playerScript.ClearHand - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
playerScript.ClearHand
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
stopMove(6)
UpdateParts(5)
Die(5)
setTarget(3)
GetComponent(3)
GetBetAmount(2)
getCurrBull(2)
hit(2)
InitiateDeflect(2)
GetInsurance(2)
GetHandValue(2)
ToggleTableLean(2)
DeathRay(2)
EndDeflect(2)
setRightCollision(1)
addCoins(1)
addToHand(1)
animationReanimation(1)
cancelHp(1)
changeDirection(1)
changeMaterial(1)
closeEndModal(1)
damage(1)
setTopCollisionOff(1)
getCurrScore(1)
setTopCollision(1)
hurt(1)
init(1)
modalPopUp(1)
setRightCollisionOff(1)
moveForEmergency(1)
reinitialize(1)
rightAnswer(1)
setActive(1)
setAngerOut(1)
WalkUpStairs(1)
setBottomCollisionOff(1)
setCurrBull(1)
setSpeedFactor(1)
setSpeed(1)
setLeftCollision(1)
setLeftCollisionOff(1)
setBottomCollision(1)
AlteraMaterial(1)
UpdateStats(1)
Fire(1)
GoDiagUR(1)
GoDiagUL(1)
GoDiagDR(1)
GoDiagDL(1)
Méthodes fréquemment utilisées
stopMove (6)
UpdateParts (5)
Die (5)
setTarget (3)
GetComponent (3)
GetBetAmount (2)
getCurrBull (2)
hit (2)
InitiateDeflect (2)
GetInsurance (2)
Méthodes fréquemment utilisées
GetHandValue (2)
ToggleTableLean (2)
DeathRay (2)
EndDeflect (2)
setRightCollision (1)
addCoins (1)
addToHand (1)
animationReanimation (1)
cancelHp (1)
changeDirection (1)
changeMaterial (1)
closeEndModal (1)
damage (1)
setTopCollisionOff (1)
getCurrScore (1)
setTopCollision (1)
hurt (1)
init (1)
modalPopUp (1)
setRightCollisionOff (1)
Méthodes fréquemment utilisées
changeMaterial (1)
closeEndModal (1)
damage (1)
setTopCollisionOff (1)
getCurrScore (1)
setTopCollision (1)
hurt (1)
init (1)
modalPopUp (1)
setRightCollisionOff (1)
moveForEmergency (1)
reinitialize (1)
rightAnswer (1)
setActive (1)
setAngerOut (1)
WalkUpStairs (1)
setBottomCollisionOff (1)
setCurrBull (1)
setSpeedFactor (1)
setSpeed (1)
setLeftCollision (1)
setLeftCollisionOff (1)
setBottomCollision (1)
AlteraMaterial (1)
UpdateStats (1)
Fire (1)
GoDiagUR (1)
GoDiagUL (1)
GoDiagDR (1)
GoDiagDL (1)
Méthodes fréquemment utilisées
moveForEmergency (1)
reinitialize (1)
rightAnswer (1)
setActive (1)
setAngerOut (1)
WalkUpStairs (1)
setBottomCollisionOff (1)
setCurrBull (1)
setSpeedFactor (1)
setSpeed (1)
setLeftCollision (1)
setLeftCollisionOff (1)
setBottomCollision (1)
AlteraMaterial (1)
UpdateStats (1)
Fire (1)
GoDiagUR (1)
GoDiagUL (1)
GoDiagDR (1)
GoDiagDL (1)
GetHandSize (1)
GetEnvManager (1)
EndHand (1)
GoLeft (1)
DoubleBet (1)
DiePlayer (1)
DamagePlayer (1)
ClearHand (1)
CheckAces (1)
ChangeMaterial (1)
GoDown (1)
GoRight (1)
UpdateSkillValues (1)
SetGrounded (1)
UnlockCursor (1)
TrocarArma (1)
ApplyGravity (1)
TakeHit (1)
Stop (1)
SetInsurance (1)
Exemple #1
0
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public void ClearTable() { dealer.ClearHand(); player.ClearHand(); }