public void FoldTerrain() { int[,,] world = WorldScript.GenerateTerrain(128, 128); Dictionary <int, int[, , ]> folds = WorldScript.FoldTerrain(world, 128, 128); Assert.AreEqual(8, folds.Count); }
public void FoldTerrainByFactor() { int[,,] world = WorldScript.GenerateTerrain(8, 8); int[,,] foldedWorld = WorldScript.FoldTerrainByFactor(2, world, 8, 8); Assert.AreEqual(64, foldedWorld.Length); }
public void GenerateTerrain() { int[,,] world = WorldScript.GenerateTerrain(2, 2); Assert.AreEqual(world.Length, 8); }