Exemple #1
0
 public void Update()
 {
     weaponSpawnTimer -= Time.deltaTime;
     if (weaponSpawnTimer <= 0)
     {
         wSpawner.spawnWeapon();
         weaponSpawnTimer = wCooldown;
     }
 }
Exemple #2
0
    void Start()
    {
        weaponSpawnTimer = wCooldown;

        spawner  = GetComponent <Spawner>();
        wSpawner = GetComponent <WeaponSpawner>();
        RespawnEntity(0);
        //RespawnEntity(1);
        //RespawnEntity(2);
        RespawnEntity(3);
        wSpawner.spawnWeapon();
    }