void Creatm_DraggingItem(PointerEventData data) { var canvas = UnityHelper.FindInParents <Canvas>(gameObject); if (canvas == null) { return; } m_DraggingItem = CreateLabObj(1); if (m_DraggingItem != null) { m_DraggingItem.transform.localScale *= m_fScaleNum; } m_DraggingItem.transform.SetParent(LabEnv.NodeLab.transform, false); m_DraggingPlane = LabEnv.NodeLab.transform as RectTransform; SetDraggedPosition(data); }