//===============================================================================================[] #endregion #region Routines //===============================================================================================[] private void FindComponents() { _chooseRaceComponent = UnityHelper.FindComponent <ChooseRaceComponent>(); _chooseRaceComponent.PlayerChooseRaceEvent += CreatePlayerAndShopmanAndOpenSecondScreen; _storeComponent = UnityHelper.FindComponent <StoreComponent>(); _storeComponent.GetCurrentPlayer = GetCurrentPlayer; _storeComponent.GetCurrentSwordsForSale = GetCurrentSwordsForSale; _storeComponent.GetCurrentHelmetsForSale = GetCurrentHelmetsForSale; _storeComponent.BuySelectedItemIfCanAndGetResult = BuySelectedItemIfCanAndGetResult; _storeComponent.GetCurrentPlayerBoughtItems = GetCurrentPlayerBoughtItems; _gameSettingsComponent = UnityHelper.FindComponent <GameSettingsComponent>(); }