private void AddControllerScripts() { GameObject.FindGameObjectWithTag(Define.Player).AddComponent <BirdController>(); env = GameObject.Find("Env"); UnityHelper.AddChildComponent <LandMovement>(env, "Landing"); UnityHelper.AddChildComponent <PipesMovement>(env, "PipesRoot"); env.AddComponent <TimeController>(); }
private void AddTriggerScripts() { for (int i = 1; i <= 3; i++) { UnityHelper.AddChildComponent <PipesAndLandTrigger>(env, "Pipe" + i + "_Up"); UnityHelper.AddChildComponent <PipesAndLandTrigger>(env, "Pipe" + i + "_Down"); UnityHelper.AddChildComponent <PipesAndLandTrigger>(env, "Land" + i); } for (int i = 1; i <= 3; i++) { UnityHelper.AddChildComponent <ScoreTrigger>(env, "Pipe" + i + "_Trigger"); } }