Exemple #1
0
 /// <summary>
 /// Unload resouce to village.
 /// </summary>
 void UnloadResource()
 {
     if (team.Equals("Team1"))
     {
         if (holded_resource == "G")
         {
             Grid_Inspector.CURRENT_GOLD1++;
         }
         else if (holded_resource == "F")
         {
             Grid_Inspector.CURRENT_WOOD1++;
         }
         else if (holded_resource == "S")
         {
             Grid_Inspector.CURRENT_STONE1++;
         }
         else
         {
             Grid_Inspector.CURRENT_BERRIES1++;
         }
     }
     else
     {
         if (holded_resource == "G")
         {
             Grid_Inspector.CURRENT_GOLD2++;
         }
         else if (holded_resource == "F")
         {
             Grid_Inspector.CURRENT_WOOD2++;
         }
         else if (holded_resource == "S")
         {
             Grid_Inspector.CURRENT_STONE2++;
         }
         else
         {
             Grid_Inspector.CURRENT_BERRIES2++;
         }
     }
     UIMaster.RefreshResources();
     holds           = false;
     holded_resource = "";
     movingtovillage = false;
 }