Exemple #1
0
        public void Initialize()
        {
            _mainOptionsMenu.Initialize();
            _characterCreationMenu.Initialize();
            _mainTitleMenu.Initialize();

            SetupButtons();
        }
Exemple #2
0
 /// <summary>
 /// 初期化
 /// </summary>
 void IScene.Initialize()
 {
     ManualCanvas.Instance.Initialize();
     titleMenu = UnityEngine.GameObject.FindObjectOfType <TitleMenu>();
     titleMenu.Initialize();
     AudioManager.Instance.FadeIn((int)SceneController.Instance.FadeTime);
     AudioManager.Instance.Play(AudioManager.BGM.Title);
 }