public void ShowPropertyEditor(IWin32Window current)
        {
            TextureMap tm = new TextureMap(TextureNameBlock, this);

            tm.Show(current);
        }
Exemple #2
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        public void ShowPropertyEditor(IWin32Window current)
        {
            TextureMap tm = new TextureMap(TextureNameBlock, textureBlocks.First(), textureBlocks.Last(), objectBlocks, dataFileRef);

            tm.Show(current);
        }
Exemple #3
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        public void ShowPropertyEditor(IWin32Window current)
        {
            TextureMap tm = new TextureMap(this, null);

            tm.Show(current);
        }