Exemple #1
0
    public virtual TerrainRenderer SpawnTerrain(float posX, float posY, int width, int height)
    {
        TerrainRenderer terrainRenderer = terrainPool.Pop().GetComponent <TerrainRenderer>();

        terrainRenderer.transform.position = new Vector2(posX, posY);
        terrainRenderer.gameObject.SetActive(true);
        terrainRenderer.Generate(width, height);
        return(terrainRenderer);
    }