Exemple #1
0
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.Rotate(Angle, Axis));
 }
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => new Transform(Transform));
 }
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.Rotate(Angle, Axis));
 }
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.Translate(Translation));
 }
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.Translate(Translation));
 }
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => new Transform(Transform));
 }
Exemple #7
0
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.Scale(Scale.X, Scale.Y, Scale.Z));
 }
Exemple #8
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 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.LookAt(Eye, LookAt, Up));
 }
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.LookAt(Eye, LookAt, Up));
 }
Exemple #10
0
 public override void Process(SceneReaderContext context)
 {
     context.ForActiveTransforms(t => t * Transform.Scale(Scale.X, Scale.Y, Scale.Z));
 }