Exemple #1
0
 private void EndLevel(SceneGame scene)
 {
     Momentum.Amount = 0;
     if (Gripped || SwordReady)
     {
         SheatheSword();
         DashCancel(0);
     }
     else
     {
         scene.Cutscene = Scheduler.Instance.RunAndWait(scene.RoutineEndLevel());
     }
 }