private void Awake() { // set card dict. //save_load.DeleteFile("player_stats.sav"); //save_load.DeleteFile("board1.sav"); //save_load.DeleteFile("board2.sav"); //save_load.DeleteFile("board3.sav"); //save_load.DeleteFile("board4.sav"); // load in player stats. SaveLoadController.LoadStats("player_stats.sav"); coins = PlayerStats.Coins; stars = PlayerStats.Stars; }