private void Awake()
    {
        // set card dict.


        //save_load.DeleteFile("player_stats.sav");
        //save_load.DeleteFile("board1.sav");
        //save_load.DeleteFile("board2.sav");
        //save_load.DeleteFile("board3.sav");
        //save_load.DeleteFile("board4.sav");

        // load in player stats.
        SaveLoadController.LoadStats("player_stats.sav");
        coins = PlayerStats.Coins;
        stars = PlayerStats.Stars;
    }