// Updates each text whenever they change in game once the player gains a point void Update() { if (currentScore > scoreLastFrame) { currentScoreText.text = "S: " + currentScore.ToString("F0"); scoreTextColour.FlashWhite(); scoreLastFrame = currentScore; } // Activates multiplier text if multiplier is over 2 if (multiplier >= 2 && lastFrameMultiplier < multiplier) { multiplierText.text = "COMBO X " + multiplier.ToString("F0"); multiplierTextColour.FlashWhite(); } else if (multiplier < 2) { multiplierText.text = ""; } lastFrameMultiplier = multiplier; if (currentScore >= highScore) { highScoreText.text = "HI: " + highScore.ToString("F0"); highScoreTextColour.FlashWhite(); highScore = currentScore; SaveDataManager <OrbitalSaveData> .data.highscore = highScore; SaveDataManager <OrbitalSaveData> .SaveData(); } }
public void CompareAndSaveHighScore(float fastestTime) { if (fastestTime > highScore.FastestTime) { highScore.SetNewFastestTime(fastestTime); SaveDataManager.SaveData(highScore, Global.saveFile_HighScore); } }
public void ChangeGameColour(float hue) { Color colour = Color.HSVToRGB(hue, 0.73f, 1f); SaveDataManager <OrbitalSaveData> .data.colour = colour; SaveDataManager <OrbitalSaveData> .SaveData(); ColourLoader.UpdateAllColours(); }
public void ChangeGlobalVolume(float volume) { Debug.Log("Changing global volume!"); AudioManager.Instance.ChangeGlobalVolume(volume); SaveDataManager <OrbitalSaveData> .data.volume = volume; SaveDataManager <OrbitalSaveData> .SaveData(); }
// Update is called once per frame void Update() { if (started && !finished) { timer -= Time.deltaTime; if (timer < 0) { finished = true; contador.gameObject.SetActive(false); SD.Test(); // float[] aux = new float[7]; SD.SaveData("Gazes", Gazes); SD.SaveData("LeftHand", Lhand); SD.SaveData("RightHand", Rhand); SD.SaveData("Sound", Sound); SD.SaveData("Vokaturi", Vokaturi); // contador.text = " " + mirada[0] * 100 / frames[0] + "%" + " " + mirada[1]*100/frames[1]+ "%" + " " + mirada[2] * 100 / frames[2] + "%"; //Call the pcrps questions Preguntas.SetActive(true); } else { contador.text = "" + (int)timer; } // Debug.Log(timer); } }
private void Awake() { if (instance != null) { Destroy(gameObject); return; } instance = this; saveDataManager = new SaveDataManager(); if (!saveDataManager.IsFirstGameStar) { foreach (var level in gameSettings.GetAllLevel) { level.RandomizeLevel(); } } saveDataManager.SaveData(); }
public void SavePosition() { SetPosition(); SaveDataManager.SaveData(shipPosition, "Testing"); }
public void SaveToDisk() { SaveDataManager.SaveData(_items, DataConsts.INVENTORY_DATA_FILE); }
private void SaveName() { saveDataManager.SaveData(rank, InputString.text); }
//セーブする private void Save() { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.PlayCount, playCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C1WashCount, saveDataNew.C1WashCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C2WashCount, saveDataNew.C2WashCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C3WashCount, saveDataNew.C3WashCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C4WashCount, saveDataNew.C4WashCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.WashChainCount, saveDataNew.WashChainCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.ChachSopeCount, saveDataNew.ChachSopeCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.CrashCount, saveDataNew.CrashCount); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.WashCarCount, saveDataNew.WashCarCount); if (saveDataNew.isRain == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RainPlayFlg, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RainPlayFlg, 0); } if (saveDataNew.isFog == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.FogPlayFlg, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.FogPlayFlg, 0); } if (saveDataNew.isWind == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.WindPlayFlg, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.WindPlayFlg, 0); } if (saveDataNew.isSekkenChanPlay == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.SekkenChanPlayFlg, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.SekkenChanPlayFlg, 0); } if (saveDataNew.isSekkenKun0Play == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.SekkenKun0PlayFlg, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.SekkenKun0PlayFlg, 0); } if (saveDataNew.C1HideWashFlg == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C1HideWash, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C1HideWash, 0); } if (saveDataNew.C2HideWashFlg == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C2HideWash, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C2HideWash, 0); } if (saveDataNew.C3HideWashFlg == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C3HideWash, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C3HideWash, 0); } if (saveDataNew.C4HideWashFlg == true) { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C4HideWash, 1); } else { saveDataManager.SaveData(SaveDataManager.ESaveDataNo.C4HideWash, 0); } saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint1, rankingPoint[0]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint2, rankingPoint[1]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint3, rankingPoint[2]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint4, rankingPoint[3]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint5, rankingPoint[4]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint6, rankingPoint[5]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint7, rankingPoint[6]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint8, rankingPoint[7]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint9, rankingPoint[8]); saveDataManager.SaveData(SaveDataManager.ESaveDataNo.RankingPoint10, rankingPoint[9]); //ランキングの名前をセーブ saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName1, rankingName[0]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName2, rankingName[1]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName3, rankingName[2]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName4, rankingName[3]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName5, rankingName[4]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName6, rankingName[5]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName7, rankingName[6]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName8, rankingName[7]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName9, rankingName[8]); saveDataManager.SaveData(SaveDataManager.ESaveDataStringNo.RankingName10, rankingName[9]); }
public void SavePress(int fileNr) { SaveDataManager.SaveData(fileNr); ShowMessageBox("Game was saved!", false); }
public void SaveData() { SaveDataManager.SaveData(KeyInputText.text, ValueInputText.text); }