Exemple #1
0
 public void OnRoomEnter(World world, Character character)
 {
     if (!hasBeenEntered)
     {
         hasBeenEntered = true;
         roomLogic?.OnRoomEnter(world, this, character);
         for (int i = 0; i < roomSides.Length; i++)
         {
             if (roomSides[i] == RoomSide.OPEN)
             {
                 world.GetRoom(RoomPosition + Position.directions[i]).OnRoomEnter(world, character);
             }
         }
     }
 }