public override void Initialize() { player1.Initialize(TeamRole.LEADER, new int[0] { }); /*Player1*/ player1.AddAircraft(new AircraftXwing(game), new Vector3(0, 0, 0), RelationEnum.PLAYER, pilots); /*Player2*/ // player2.AddAircraft(new AircraftXwing(game), new Vector3(0, 0, 0), RelationEnum.PLAYER, pilots); //pilots.AddPilot(player2); commandLine = ">>"; //commandLine = "ADD ENEMYXWINGTEAM 6 1000,0"; //commandLine = "ADD ASTEROID 100 0,0 100,1000"; game.IsMouseVisible = true; /*Add asteroids*/ backgroundAsteroids.AddBackgroudAsteroids(300, 5000, 3000, 0, 0); backgroundPlanets.AddBackgroudPlanets(); }