private void listen() { while (connected) { try { OSCPacket packet = receiver.Receive(); if (packet != null) { if (packet.IsBundle()) { ArrayList messages = packet.Values; for (int i = 0; i < messages.Count; i++) { processMessage((OSCMessage)messages[i]); } } else { processMessage((OSCMessage)packet); } } else { Console.WriteLine("null packet"); } } catch (Exception e) { Console.WriteLine(e.Message); } } }
private void ListenToOSC() { while (FListening) { try { OSCPacket packet = FOSCReceiver.Receive(); if (packet != null) { lock (FMessageQueue) if (packet.IsBundle()) { ArrayList messages = packet.Values; for (int i = 0; i < messages.Count; i++) { FMessageQueue.Add((OSCMessage)messages[i]); } } else { FMessageQueue.Add((OSCMessage)packet); } } } catch (Exception e) { FLogger.Log(LogType.Debug, "UDP: " + e.Message); } } }
private void listen() { while (connected) { try { OSCPacket packet = receiver.Receive(); if (packet != null) { lock (processQueue){ //Debug.Log( "adding packets " + processQueue.Count ); if (packet.IsBundle()) { ArrayList messages = packet.Values; for (int i = 0; i < messages.Count; i++) { processQueue.Add((OSCMessage)messages[i]); } } else { processQueue.Add((OSCMessage)packet); } } } else { Console.WriteLine("null packet"); } } catch (Exception e) { Debug.Log(e.Message); Console.WriteLine(e.Message); } } }
void UpdateOSC() { while (true) { OSCPacket msg = oscin.Receive(); if (msg != null) { OSCBundle b = (OSCBundle)msg; foreach (OSCPacket subm in b.Values) { parseMessage(subm, true); } //Debug.Log("message"); recognizor.received = true; //gotAMessage = false; } #region receive /*if (msg.IsBundle()) * { * OSCBundle b = (OSCBundle)msg; * foreach (OSCPacket subm in b.Values) * { * parseMessage(subm, flag_rec); * //Debug.Log("here"); * } * } * else * { * parseMessage(msg, flag_rec); * } * // }*/ #endregion } }
void ThreadedFunction() { OSCPacket p; while (FRunning) { p = FServer.Receive(); if (p.IsBundle()) { lock (FLockList) { foreach (var packet in p.Values) { var packet2 = packet as OSCPacket; if (packet2 != null) { FPacketList.Add(packet2); } } } } else { lock (FLockList) FPacketList.Add(p); } } }
private void ListenToOSC() { while (FListening) { try { OSCPacket packet = FOSCReceiver.Receive(); if (packet != null) { if (packet.IsBundle()) { ArrayList messages = packet.Values; for (int i = 0; i < messages.Count; i++) { ProcessOSCMessage((OSCMessage)messages[i]); } } else { ProcessOSCMessage((OSCMessage)packet); } } else { DebugLog.Items.Add("UDP: null packet received!"); } } catch (Exception e) { DebugLog.Items.Add("UDP: " + e.Message); } } }
private void listen() { while (connected) { try { OSCPacket packet = receiver.Receive(); if (packet != null) { if (packet.IsBundle()) { List <object> messages = packet.Values; for (int i = 0, ic = messages.Count; i < ic; i++) { processMessage((OSCMessage)messages[i]); } } else { processMessage((OSCMessage)packet); } } } catch (Exception e) { // HACK : Exception notification changed to debug output by frog (@rktut) System.Diagnostics.Debug.WriteLine(e.ToString()); } } }
void ListenToOSC() { while (FListening) { try { var packet = FOSCReceiver.Receive(); if (packet != null) { if (packet.IsBundle()) { var messages = packet.Values; for (int i = 0; i < messages.Count; i++) { ProcessOSCMessage((OSCMessage)messages[i]); } } else { ProcessOSCMessage((OSCMessage)packet); } } } catch (Exception e) { } } }
void UpdateOSC() { while (true) { OSCPacket msg = oscin.Receive(); if (msg != null) { if (msg.IsBundle()) { //Debug.Log ("msg is bundle"); OSCBundle b = (OSCBundle)msg; foreach (OSCPacket subm in b.Values) { parseMessage(subm); } } else { // Debug.Log ("msg is singular"); parseMessage(msg); } } //Debug.Log("while loop works"); // Thread.Sleep( 5 ); } }
void ThreadedFunction() { OSCPacket p; while (FRunning) { p = FServer.Receive(); lock (FLockList) FPacketList.Add(p); } }
/// <summary> /// Connect the client and server. /// </summary> /// <param name="portNumber">Port number to listen on.</param> public void Connect(int portNumber) { connected = true; client.Connect(); server = new OSCReceiver(portNumber); server.Connect(); //server loop Task.Run(() => { while (connected) { var packet = server.Receive(); if (PacketReceived != null) { PacketReceived(this, packet); } } server.Close(); }); }
void UpdateOSC() { while (true) { OSCPacket msg = oscin.Receive(); if (msg != null) { if (msg.IsBundle()) { OSCBundle b = (OSCBundle)msg; foreach (OSCPacket subm in b.Values) { parseMessage(subm); } } else { parseMessage(msg); } } Thread.Sleep(5); } }
private void listen() { while (connected) { try { OSCPacket packet = receiver.Receive(); if (packet != null) { Debug.Log(packet.Address + ": " + packet.Values[0]); } else { Console.WriteLine("null packet"); } } catch (Exception e) { Debug.Log(e.Message); Console.WriteLine(e.Message); } } }
private void listen() { statusString = "Listening:" + connected; while (connected) { try { OSCPacket packet = receiver.Receive(); packetCount++; if (packet != null) { if (packet.IsBundle()) { bundleCount++; ArrayList messages = packet.Values; for (int i = 0; i < messages.Count; i++) { messageCount++; processMessage((OSCMessage)messages[i]); } } else { processMessage((OSCMessage)packet); } } else { packetErrorCount++; Console.WriteLine("null packet"); } } catch (Exception e) { Console.WriteLine(e.Message); statusString = " " + e.Message; } } }
private void oscListenerLoop() { OSCReceiver oscReceiver = null; OSCMessage oscWiimoteData = null; oscStopNow = false; double[] beams = new double[200]; beams[0] = 0.0d; beams[1] = 0.0d; beams[2] = 0.0d; double accel = 0.0d; double accelBase = 0.0d; double speed = 0.0d; double dist = 0.0d; double dT = 0.0d; double par4 = 0.0d; long currTick; long prevTick; currTick = prevTick = DateTime.Now.Ticks; try { int oscPort = Convert.ToInt32(oscPortTextBox.Text); oscReceiver = new OSCReceiver(oscPort); oscReceiver.Connect(); Tracer.Trace("OSC connected and listening on port " + oscPort); while (!oscStopNow && (oscWiimoteData = (OSCMessage)oscReceiver.Receive()) != null) { string addr = oscWiimoteData.Address; if (wiiValuesControls.ContainsKey(addr)) { wiimoteValuesUserControl = (WiimoteValuesUserControl)wiiValuesControls[addr]; } else { this.Invoke(new MethodInvoker(createWiimoteValuesUserControl)); wiiValuesControls.Add(addr, wiimoteValuesUserControl); } wiimoteValuesUserControl.values = oscWiimoteData; switch (addr) { case "/wiimote-g": currTick = DateTime.Now.Ticks; dT = (double)(currTick - prevTick) / 10000000.0d; // sec // string str = DateTime.Now.ToLongTimeString() + " OSC packet: " + oscWiimoteData.Address + " "; int i = 0; foreach (object obj in oscWiimoteData.Values) { // str += obj.ToString() + " "; if (i == 0) { try { beams[i] = Convert.ToDouble((float)obj); } catch { beams[i] = 0.0d; } accel = beams[i]; // m/c2 } if (i == 4) { try { beams[i] = Convert.ToDouble((float)obj); } catch { beams[i] = 0.0d; } par4 = beams[i]; } i++; } if (par4 > 0.0d) { accelBase = accel; speed = 0.0d; dist = 0.0d; } else { accel -= accelBase; speed += accel * dT; dist += speed * dT; } // oscilloscope.AddData(beams[0], beams[1], beams[2]); oscilloscope.AddData(accel, speed * 100.0d, dist * 100.0d); // Tracer.Trace(str.Trim()); prevTick = currTick; break; } } } catch (Exception exc) { Tracer.Error(exc.ToString()); } finally { if (oscReceiver != null) { oscReceiver.Close(); } Tracer.Trace("OSC finished and closed"); } }