//Correct Hit public void OnCorrectHit() { //Update Tree UI logsLeftText.text = currTree.GetPartsLeft().ToString(); if (inRageMode) { myLumberJack.RageHit(); return; } currRageAmount += rageChargePerHit; if (currRageAmount >= 1) //Activate Rage { currRageAmount = 1; ActivateRageMode(); } }