Exemple #1
0
    protected override void ExecutePowerUp()
    {
        GameObject managerObject = GameObject.FindGameObjectWithTag("GameManager");

        gameManager = managerObject.GetComponent <GameManager>();

        if (!gameManager.endless && !gameManager.survival)
        {
            GameObject lives = GameObject.FindGameObjectWithTag("Lives");
            livesController = lives.GetComponent <LivesController>();

            livesController.AddLife();
            EndPowerUp();
        }
        Destroy(gameObject);
    }