Exemple #1
0
        public static void Patch()
        {
            Config.Load();
            Database.Load();

            LightSwitch.Patch();
            LightSource_1.Patch();

            //CraftTreeHandler.AddCraftingNode(CraftTree.Type.Fabricator, DeepEngineKit.TechType, "Energy Solution");

            //Add the databank entry.
            //LanguageHandler.SetLanguageLine($"Ency_{DeepEngine.ClassID}", DeepEngine.FriendlyName);
            //LanguageHandler.SetLanguageLine($"EncyDesc_{DeepEngine.ClassID}", DeepEngine.PDADescription(Config.MaxPowerAllowed));

            AD3D_Common.Helper.Log($"Patched successfully [v1.0.0]");
        }