Exemple #1
0
    IEnumerator ShutOff()
    {
        lightSwitch.Safe(true);
        floorSound.PlayOneShot(powerDown);
        floor.SetActive(false);
        animator.SetBool("up", false);
        Debug.Log("Waiting " + time * distance + " seconds...");
        yield return(new WaitForSeconds(time * distance));

        animator.SetBool("up", true);
        floorSound.PlayOneShot(powerUp);
        floor.SetActive(true);
        lightSwitch.Safe(false);
    }