public void AddTurnMethod_ShouldAddANewTurnToList() { var playerNames = new List <PlayerSetting>(); playerNames.Add(new("M", new AIDice(), new AISelector())); playerNames.Add(new("R", new AIDice(), new AISelector())); var sut = new Gamestate(new GameSettings(playerNames, 40)); sut.AddTurn(); Assert.AreEqual(1, sut.Turnlist.Count); }