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C# (CSharp) GameStore.SaveGameData Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
GameStore
Méthode/Fonction:
SaveGameData
Exemples au hotexamples.com:
1
C# (CSharp) GameStore.SaveGameData - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
GameStore.SaveGameData
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
GetGame(30)
AddOrUpdateGame(15)
GetGames(6)
ReadSingle(6)
WriteSingle(6)
AddGame(5)
WriteInt32(4)
ReloadGamesFromCentralRepository(4)
ReadInt32(4)
TryAddNewGameIds(3)
ReadUInt32(3)
GetGameByJoinCode(3)
WriteString(3)
WriteUInt32(3)
Entry(3)
ReadString(2)
DeleteGame(2)
SaveChanges(2)
Reset(2)
Retrieve(2)
GetSavedGames(2)
SetBuildingPosition(1)
SetOpenedDialog(1)
WriteObject(1)
WriteArray(1)
Save(1)
ReturnGenres(1)
WriteInt64(1)
ReturnGenreId(1)
ReturnGameCompanyId(1)
SaveGameData(1)
Add(1)
ReturnCompanies(1)
InitPlayers(1)
ContainsKey(1)
Dispose(1)
GetAllBuildingsPositions(1)
GetInstance(1)
GetOpenedDialogType(1)
IncrementTurn(1)
LoadGameData(1)
RemoveGame(1)
ReadArray(1)
ReadIStore(1)
ReadInt64(1)
ReadObject(1)
AddEntity(1)
ReadUInt64(1)
Remove(1)
WriteUInt64(1)
Méthodes fréquemment utilisées
GetGame (30)
AddOrUpdateGame (15)
GetGames (6)
ReadSingle (6)
WriteSingle (6)
AddGame (5)
WriteInt32 (4)
ReloadGamesFromCentralRepository (4)
ReadInt32 (4)
TryAddNewGameIds (3)
Méthodes fréquemment utilisées
ReadUInt32 (3)
GetGameByJoinCode (3)
WriteString (3)
WriteUInt32 (3)
Entry (3)
ReadString (2)
DeleteGame (2)
SaveChanges (2)
Reset (2)
Retrieve (2)
GetSavedGames (2)
SetBuildingPosition (1)
SetOpenedDialog (1)
WriteObject (1)
WriteArray (1)
Save (1)
ReturnGenres (1)
WriteInt64 (1)
ReturnGenreId (1)
ReturnGameCompanyId (1)
Méthodes fréquemment utilisées
GetSavedGames (2)
SetBuildingPosition (1)
SetOpenedDialog (1)
WriteObject (1)
WriteArray (1)
Save (1)
ReturnGenres (1)
WriteInt64 (1)
ReturnGenreId (1)
ReturnGameCompanyId (1)
SaveGameData (1)
Add (1)
ReturnCompanies (1)
InitPlayers (1)
ContainsKey (1)
Dispose (1)
GetAllBuildingsPositions (1)
GetInstance (1)
GetOpenedDialogType (1)
IncrementTurn (1)
LoadGameData (1)
RemoveGame (1)
ReadArray (1)
ReadIStore (1)
ReadInt64 (1)
ReadObject (1)
AddEntity (1)
ReadUInt64 (1)
Remove (1)
WriteUInt64 (1)
Méthodes fréquemment utilisées
SaveGameData (1)
Add (1)
ReturnCompanies (1)
InitPlayers (1)
ContainsKey (1)
Dispose (1)
GetAllBuildingsPositions (1)
GetInstance (1)
GetOpenedDialogType (1)
IncrementTurn (1)
LoadGameData (1)
RemoveGame (1)
ReadArray (1)
ReadIStore (1)
ReadInt64 (1)
ReadObject (1)
AddEntity (1)
ReadUInt64 (1)
Remove (1)
WriteUInt64 (1)
Exemple #1
0
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private void StoreScores() { GameStore.SaveGameData(gamestats.GetHighscores()); }
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