public static object _Restore_5716(GameStore gs) { int num = gs.ReadInt32(); MultiValueListDictionary <uint, TriggerActionBase> dictionary = new MultiValueListDictionary <uint, TriggerActionBase>(); for (int i = 0; i < num; i++) { uint key = gs.ReadUInt32(); int num4 = gs.ReadInt32(); for (int j = 0; j < num4; j++) { dictionary.Add(key, gs.ReadIStore() as TriggerActionBase); } } return(dictionary); }
public static object _Restore_117(GameStore gs) { int capacity = gs.ReadInt32(); ArrayList list = new ArrayList(capacity); for (int i = 0; i < capacity; i++) { list.Add(StoreExtendPlugin._Restore_75(gs)); } return(list); }
public static KeyValuePair <uint, int> _Restore_4289(GameStore gs) { return(new KeyValuePair <uint, int>(gs.ReadUInt32(), gs.ReadInt32())); }
public static LayerMask _Restore_91(GameStore gs) { return(new LayerMask { value = gs.ReadInt32() }); }