public void Update() { items.Clear(); foreach (var saveGame in saveGame.GetSavedGames()) { items.Add(saveGame); } Update(interf); }
public ListSavedFiles(Interface interf) : base(interf, Render.TextRenderType.NewUI) { saveGame = GameStore.Instance; foreach (var saveGame in saveGame.GetSavedGames()) { items.Add(saveGame); } this.interf = interf; Init(interf); }