public void ShouldReturnIncorrectNumberOfLiveNeighbors()
        {
            //given FirstGen grid, neighbors for [1,3] = 3
            var liveNeighbors = GameOfLife.CheckNeighbors(FirstGen, 1, 3);

            Assert.False(liveNeighbors == 4);
        }
        public void ShouldReturnCorrectNumberOfLiveNeighbors()
        {
            // given FirstGen grid, neighbors for [1,2] = 5
            var liveNeighbors = GameOfLife.CheckNeighbors(FirstGen, 1, 2);

            Assert.True(liveNeighbors == 5);
        }