Exemple #1
0
 public void It_should_be_able_to_count_living_neighbors()
 {
     _gameOfLife.SetLivingCell(2, 3);
     _gameOfLife.SetLivingCell(2, 4);
     _gameOfLife.SetLivingCell(1, 2);
     _gameOfLife.SetLivingCell(1, 3);
     _gameOfLife.CountLivingNeighbors(2, 3).Should().Be(3);
 }
        public void Should_Count_Living_Neighbors()
        {
            _gameOfLife.SetLivingCell(2, 3);
            _gameOfLife.SetLivingCell(2, 4);
            _gameOfLife.SetLivingCell(1, 2);
            _gameOfLife.SetLivingCell(1, 3);

            _gameOfLife.CountLivingNeighbors(2, 3).Should().Be(3);
        }