public void ShouldReturnIncorrectNumberOfLiveNeighbors() { //given FirstGen grid, neighbors for [1,3] = 3 var liveNeighbors = GameOfLife.CheckNeighbors(FirstGen, 1, 3); Assert.False(liveNeighbors == 4); }
public void ShouldReturnCorrectNumberOfLiveNeighbors() { // given FirstGen grid, neighbors for [1,2] = 5 var liveNeighbors = GameOfLife.CheckNeighbors(FirstGen, 1, 2); Assert.True(liveNeighbors == 5); }