// Token: 0x06000117 RID: 279 RVA: 0x00014864 File Offset: 0x00012A64 public string GetVelocityString() { Vector3 velocity = this.motor.GetComponent <CharacterController>().velocity; return(string.Concat(new object[] { "Horizontal Velocity: ", FPSInputController.DoRound(Mathf.Sqrt(velocity.x * velocity.x + velocity.z * velocity.z)), " m/s \nVertical Velocity: ", FPSInputController.DoRound(velocity.y), " m/s" })); }
// Token: 0x0600011A RID: 282 RVA: 0x0001491C File Offset: 0x00012B1C public string GetPlayerRotationString() { Vector3 eulerAngles = this.motor.transform.localRotation.eulerAngles; return(string.Concat(new string[] { "Rotation: ", FPSInputController.DoRound(this.cameraObj.transform.rotation.eulerAngles.x), ", ", FPSInputController.DoRound(eulerAngles.y), ", ", FPSInputController.DoRound(eulerAngles.z) })); }
// Token: 0x06000116 RID: 278 RVA: 0x000147F8 File Offset: 0x000129F8 public string getLocationString() { Vector3 localPosition = this.motor.transform.localPosition; return(string.Concat(new object[] { "Position: ", FPSInputController.DoRound(localPosition.x), ", ", FPSInputController.DoRound(localPosition.y), ", ", FPSInputController.DoRound(localPosition.z) })); }