Exemple #1
0
    // Token: 0x06000117 RID: 279 RVA: 0x00014864 File Offset: 0x00012A64
    public string GetVelocityString()
    {
        Vector3 velocity = this.motor.GetComponent <CharacterController>().velocity;

        return(string.Concat(new object[]
        {
            "Horizontal Velocity: ",
            FPSInputController.DoRound(Mathf.Sqrt(velocity.x * velocity.x + velocity.z * velocity.z)),
            " m/s \nVertical Velocity: ",
            FPSInputController.DoRound(velocity.y),
            " m/s"
        }));
    }
Exemple #2
0
    // Token: 0x0600011A RID: 282 RVA: 0x0001491C File Offset: 0x00012B1C
    public string GetPlayerRotationString()
    {
        Vector3 eulerAngles = this.motor.transform.localRotation.eulerAngles;

        return(string.Concat(new string[]
        {
            "Rotation: ",
            FPSInputController.DoRound(this.cameraObj.transform.rotation.eulerAngles.x),
            ", ",
            FPSInputController.DoRound(eulerAngles.y),
            ", ",
            FPSInputController.DoRound(eulerAngles.z)
        }));
    }
Exemple #3
0
    // Token: 0x06000116 RID: 278 RVA: 0x000147F8 File Offset: 0x000129F8
    public string getLocationString()
    {
        Vector3 localPosition = this.motor.transform.localPosition;

        return(string.Concat(new object[]
        {
            "Position: ",
            FPSInputController.DoRound(localPosition.x),
            ", ",
            FPSInputController.DoRound(localPosition.y),
            ", ",
            FPSInputController.DoRound(localPosition.z)
        }));
    }