Exemple #1
0
    // Init first level
    public void InitLevel()
    {
        CurrentRoomCoord = new Vector2Int(0, 0);

        DungeonManager.AdvanceFloor();

        //player.GetComponent<Transform>().position = new Vector3(boardManager.currentBoard.Width() / 2, boardManager.currentBoard.Height() / 2, 0);
    }