Exemple #1
0
 void OnTriggerStay2D(Collider2D collider2D)
 {
     if (collider2D.gameObject.tag == "PlayerD_fromSt" || collider2D.gameObject.tag == "PlayerD_fromSp" ||
         collider2D.gameObject.tag == "PlayerD_fromDef" || collider2D.gameObject.tag == "PlayerD_fromBom")
     {
         flashTF = true;
         characs.EA_SE();
     }
 }