public void LevelUp() { exp = 0; level++; maxHp = (int)(maxHp * 1.2f); hp = maxHp; bulletShot.radialAtk = (int)(bulletShot.radialAtk * 1.1f); bulletShot.lineAtk = (int)(bulletShot.lineAtk * 1.1f); bulletShot.lineShotTime = (int)(bulletShot.lineShotTime * 1.1f); bulletShot.radialShotTime = (int)(bulletShot.radialShotTime * 1.1f); bulletShot.SetShotTime(); }