public void TestHideSetSelectsCorrectBeatmap()
 {
     int? previousID = null;
     createSongSelect();
     addRulesetImportStep(0);
     AddStep("Move to last difficulty", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.Last()));
     AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
     AddStep("Hide first beatmap", () => manager.Hide(songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First()));
     AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
 }