Exemple #1
0
        private void ShowResponseDialog(OnlineBeatmap beatmap)
        {
            if (RespondingBeatmap != null)
            {
                HideResponseDialog();
            }

            if ((GameBase.TournamentManager || (ConfigManager.sAutomaticDownload && (MatchSetup.Match != null || StreamingManager.CurrentlySpectating != null))) &&
                !beatmap.exists && !beatmap.HasAttachedDownload)
            {
                beatmap.Download(ConfigManager.sAutomaticDownloadNoVideo);
                return;
            }

            if (GameBase.Tournament)
            {
                return;
            }

            background.FlashColour(Color.Gray, 500);

            if (ResponseSprites != null)
            {
                ResponseSprites.ForEach(s =>
                {
                    s.FadeOut(100);
                    s.AlwaysDraw = false;
                });
            }

            if (thumbRequest != null)
            {
                thumbRequest.Abort();
            }
            if (previewRequest != null)
            {
                previewRequest.Abort();
            }

            RespondingBeatmap = beatmap;
            ResponseSprites   = new List <pSprite>();

            float y = 24;

            pText pt = new pText(beatmap.artist, 12, new Vector2(background.Position.X, YPOS + y), 1, true, Color.Orchid);

            pt.Field    = Fields.TopRight;
            pt.TextBold = true;
            ResponseSprites.Add(pt);

            y += 12;

            pt       = new pText(beatmap.title, 12, new Vector2(background.Position.X, YPOS + y), 1, true, Color.White);
            pt.Field = Fields.TopRight;

            pt.TextBold = true;
            ResponseSprites.Add(pt);

            y += 12;

            pt       = new pText("by " + beatmap.creator, 12, new Vector2(background.Position.X, YPOS + y), 1, true, Color.White);
            pt.Field = Fields.TopRight;
            ResponseSprites.Add(pt);

            y += 14;

            previewThumbnail = new pSprite(null, Fields.TopRight, Origins.Centre, Clocks.Game, new Vector2(background.Position.X - (WIDTH / 2), YPOS + y + (WIDTH * 0.8f / 2)), 1, true, Color.TransparentWhite);
            previewThumbnail.IsDisposable = true;
            previewThumbnail.Scale        = 0.7f;
            y += 100;

            thumbRequest           = new pWebRequest(General.STATIC_WEB_ROOT_BEATMAP + @"/thumb/" + beatmap.setId + @"l.jpg");
            thumbRequest.Finished += delegate(pWebRequest r, Exception e)
            {
                byte[] data = r.ResponseData;

                if (e != null || data.Length == 0)
                {
                    return;
                }

                GameBase.Scheduler.Add(delegate
                {
                    previewThumbnail.Texture = pTexture.FromBytes(data);
                    SkinManager.RegisterUnrecoverableTexture(previewThumbnail.Texture);

                    fadeInThumbnail();
                });
            };

            thumbRequest.Perform();

            if (!disallowAudioPreview)
            {
                previewRequest           = new pWebRequest(string.Format(@"{0}/preview/{1}.mp3", General.STATIC_WEB_ROOT_BEATMAP, beatmap.setId));
                previewRequest.Finished += delegate(pWebRequest r, Exception e)
                {
                    byte[] data = r.ResponseData;

                    if (e != null || data.Length == 0)
                    {
                        return;
                    }

                    GameBase.Scheduler.Add(delegate
                    {
                        if (RespondingBeatmap != beatmap)
                        {
                            return;
                        }

                        WasPlayingAudio = AudioEngine.AudioState == AudioStates.Playing;
                        if (WasPlayingAudio && GameBase.Mode != OsuModes.OnlineSelection && GameBase.Mode != OsuModes.Play)
                        {
                            AudioEngine.AllowRandomSong = false;
                            AudioEngine.TogglePause();
                        }

                        sampleTrack = AudioEngine.PlaySampleAsTrack(data);
                        sampleTrack.Play();

                        fadeInThumbnail();
                    });
                };

                previewRequest.Perform();
            }

            bool hasMap = BeatmapManager.GetBeatmapBySetId(beatmap.setId) != null;

            pButton pbut = null;

            float buttonHeight;

            if (hasMap && !beatmap.HasAttachedDownload && beatmap.hasVideo)
            {
                buttonHeight = 16.25f;
            }
            else if (hasMap || (!beatmap.HasAttachedDownload && beatmap.hasVideo))
            {
                buttonHeight = 20f;
            }
            else
            {
                buttonHeight = 25f;
            }


            if (hasMap)
            {
                pbut = new pButton("Go to map",
                                   new Vector2(background.Position.X, YPOS + y), new Vector2(WIDTH, buttonHeight),
                                   0.92f, Color.SkyBlue,
                                   delegate
                {
                    if (MatchSetup.Match != null || Player.Instance != null)
                    {
                        return;
                    }

                    Beatmap b = BeatmapManager.GetBeatmapBySetId(beatmap.setId);

                    BeatmapManager.Current = b;
                    GameBase.ChangeMode(OsuModes.SelectPlay, true);

                    HideResponseDialog();
                }, false, true);
                ResponseSprites.AddRange(pbut.SpriteCollection);

                y += buttonHeight + 2;
            }

            pbut = new pButton(beatmap.HasAttachedDownload ? "Cancel DL" : "Download",
                               new Vector2(background.Position.X, YPOS + y), new Vector2(WIDTH, buttonHeight),
                               0.92f, Color.Bisque,
                               delegate
            {
                beatmap.Download();
                HideResponseDialog();
            }, false, true);
            ResponseSprites.AddRange(pbut.SpriteCollection);

            y += buttonHeight + 2;

            if (!beatmap.HasAttachedDownload && beatmap.hasVideo)
            {
                pbut = new pButton("DL NoVideo", new Vector2(background.Position.X, YPOS + y),
                                   new Vector2(WIDTH, buttonHeight), 0.92f, Color.BlueViolet,
                                   delegate
                {
                    beatmap.Download(true);
                    HideResponseDialog();
                }, false, true);
                ResponseSprites.AddRange(pbut.SpriteCollection);

                y += buttonHeight + 2;
            }

            pbut = new pButton("Cancel", new Vector2(background.Position.X, YPOS + y), new Vector2(WIDTH, buttonHeight), 0.92f, Color.Gray,
                               delegate { HideResponseDialog(); }, false, true);
            ResponseSprites.AddRange(pbut.SpriteCollection);

            y += buttonHeight + 2;

            if (beatmap.postid > 0)
            {
                pbut = new pButton("View Post", new Vector2(background.Position.X, YPOS + y),
                                   new Vector2(WIDTH, buttonHeight), 0.92f, Color.YellowGreen,
                                   delegate { GameBase.ProcessStart(String.Format(Urls.FORUM_POST, beatmap.postid)); }, false, true);
                ResponseSprites.AddRange(pbut.SpriteCollection);
            }
            else
            {
                pbut = new pButton("View Thread", new Vector2(background.Position.X, YPOS + y),
                                   new Vector2(WIDTH, buttonHeight), 0.92f, Color.YellowGreen,
                                   delegate { GameBase.ProcessStart(String.Format(Urls.FORUM_TOPIC, beatmap.threadid)); }, false, true);
                ResponseSprites.AddRange(pbut.SpriteCollection);
            }


            y += buttonHeight + 2;

            pbut = new pButton("View Listing", new Vector2(background.Position.X, YPOS + y),
                               new Vector2(WIDTH, buttonHeight), 0.92f, Color.OrangeRed,
                               delegate { GameBase.ProcessStart(String.Format(Urls.BEATMAP_SET_LISTING, beatmap.setId)); }, false, true);
            ResponseSprites.AddRange(pbut.SpriteCollection);


            //The panel isn't yet visible so we are fine to animate as per-usual.
            ResponseSprites.ForEach(s => s.FadeInFromZero(100));
            ResponseSprites.Add(previewThumbnail);

            spriteManager.Add(ResponseSprites);
        }