public static int GetActors(IntPtr l) { int result; try { BattleTeam battleTeam = (BattleTeam)LuaObject.checkSelf(l); List <BattleActor> actors = battleTeam.GetActors(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, actors); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }