public void BattleEngine_PopulateCharacterList_Should_Pass()
        {
            // Arrange
            var character = new CharacterModel();

            // Act
            var result = Engine.PopulateCharacterList(character);

            // Reset

            // Assert
            Assert.AreEqual(true, result);
        }
Exemple #2
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        // Constructor
        public ShowMonstersPage(int ThemeIndex)
        {
            InitializeComponent();
            ThemeNumber = ThemeIndex;
            var CharacterList = BattleEngineViewModel.Instance.SelectedCharacters;
            var Battle        = new BattleEngine();

            foreach (CharacterModel Character in CharacterList)
            {
                Battle.PopulateCharacterList(Character);
            }
            Battle.StartBattle(false);

            SelectedMonsterList          = Battle.MonsterList;
            MonstersListView.ItemsSource = SelectedMonsterList;
        }