Exemple #1
0
        public IEnumerator Move()
        {
            _isMoving = true;
            AudioScript.PlayFootsteps(0);
            float t = 0;

            while (t < 1f)
            {
                t += Time.deltaTime * Speed;
                gameObject.transform.position = Vector3.Lerp(StartPosition, EndPosition, t);
                yield return(null);
            }
            _isMoving = false;
            yield return(0);
        }