public void WhoScored(Vector3 lastPB) { // false - rival scored // true - player scored //ptP = (-3.40+) audioFXscript.Point(); int sideBall = 0; if (lastPB.z > -3.45) { ptsP += 1; } else if (lastPB.z < -4) { ptsR += 1; sideBall = 1; } else { //No point } StartCoroutine(ReturnPosition(sideBall)); }