public void Handle_DetectRank() { var logLine = "[Asset] CachedAsset.UnloadAssetObject() - unloading name=Medal_Ranked_11 family=Texture persistent=False"; _assetHandler.Handle(logLine, _gameState, _game); _gameHandler.AssertWasCalled(x => x.SetRank(11)); }
public async Task AddMinimalAsset_ReturnsCorrectStageId() { var handler = new AssetHandler(BasicNeeds); var stageId = 100; var result = await handler.Handle(new Domain.Asset.Commands.AddMinimalAsset { StageId = stageId, }, CancellationToken.None); Assert.AreEqual(result.StageId, stageId); }