Exemple #1
0
    protected virtual bool CoverMove()
    {
        float distanceToEdge;

        Vector3 edgePos;

        if (ActionMoveCover.Direction == AgentActionCoverMove.E_Direction.Left)
        {
            edgePos = Owner.BlackBoard.Cover.LeftEdge;
        }
        else
        {
            edgePos = Owner.BlackBoard.Cover.RightEdge;
        }

        edgePos.y = Owner.Position.y;         // check only 2d

        distanceToEdge = (edgePos - Owner.Position).magnitude;

        float moveDistance = Owner.BlackBoard.Speed * Time.deltaTime;

        //Debug.Log(distanceToEdge);
        if (distanceToEdge < moveDistance)
        {
            //Debug.Log(Time.timeSinceLevelLoad + " distance to edge " + distanceToEdge);
            Owner.Transform.position = edgePos;

            return(false);
        }

        return(Owner.RestrictedCoverMove(ActionMoveCover.Direction, moveDistance));
    }