The C# UnityEngine.WWW.Dispose method is used in Unity game development to release the memory resources associated with a WWW object. When this method is called, it cleans up any resources that were allocated during the loading or uploading of a web page or file using the WWW class. This helps to free up memory and prevent memory leaks in the application. The Dispose method should be called when the WWW object is no longer needed, such as when the data has been successfully retrieved or when the request is canceled.
C# (CSharp) UnityEngine WWW.Dispose - 36 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.WWW.Dispose extracted from open source projects. You can rate examples to help us improve the quality of examples.